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JUDGING CRITERIA/SHEET

hooligansharma

New Member
Messages
36
Hey this is the judging criteria we used for the recent comp BDU in Oz.
I initially found it hard to get this information together so I thought I would post it up so people could use and improve upon.
This was definitely geared towards emphasizing basics as that is where the Oz scene is still at (although huge improvements as evidenced from the show).
 

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Basim

♥ BTF ♥
Staff member
Messages
1,459

mafzal

Judge / Dancer
Messages
2,098
Thanks for sharing! I find it interesting and unique that this rubric is very detailed and almost instructional. Perhaps well suited to newer teams or in your case a region with a new blossoming of teams and shows


How did teams respond to this? Teams, do you like this style of rubric?
 

siddyp

Tough times never last, but tough people do.
Messages
1,270
This is a pretty cool rubric. Here are my thoughts:

I like how you fully explained what the sections of the rubric meant. Without explanation, things can get super vague which is not good. Judging isn't black and white. But we want the reasoning to be as black and white as possible. thanks for explaining what the sections and the parts of the sections mean and what you were looking for.

I REALLY like the idea of TILT. BUT I am confused why it's the only area for creativity.. I personally think that creativity should have had its own section on the rubric. We should be encouraging teams to be going outside this box, and rewarding them for being entertaining/creative. Which I don't think is what you're doing here with the TILT being a + or -. Which will lead me to the biggest problem I have with the rubric:

It's really, REALLY restricting. It's fine to emphasize basics. But the rubric was all about being clean and designing a set that would flow. You wanted strong dancing, a team that executed as a unit with little to no mistakes, while making sure they stayed within "traditional" boundaries.

This means to me, that if a team wants to be successful, they need to put together a simple, well thought out routine that doesn't push any sort of boundary from a creative perspective:

emphasizing clean dancing over everything means: don't try any crazy choreography that's challenging because it might not be clean and executed fully. If you don't execute it fully, even if it was awesome anyway, you won't be rewarded because clean execution over everything. Even if we reward you in TILT, it'll hurt you everywhere else on the rubric.

I'd really like to see a response from you (hooliganssharma) or any of the judges as to how this rubric really brought out the best team of the night. It seems more like you're trying to shape the Aussie circuit more than bring out the best team of the night...


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This is a minor part of the rubric that has a little to do with above but not really... but a huge pet peeve of mine so here's a quick rant:

Deductions for set up time? You're telling teams: If you have a SICK idea for a stunt or a prop that'll require some extra set up time, even though it'll BLOW the audience away, don't do it because we can't build in time to help you guys entertain our crowd. <-- ???????????????????????????

Side note: To ALL competitions: Build in time to allow teams to set up their stuff. Are you really gonna tell FAUJ not to bring their tank? That thing was DOPE! and the crowd ATE it. But you're gonna dock them because of set up time for that?

Teams practice for hundreds of hours. Things happen out of everyone's control on the day of the show that make getting on and off stage a hassle. Not to mention if your specific venue has a door that can fit 1 person at a time through it onto your stage. You're really going to dock teams for setting up their stage correctly to put themselves in position to put on the best performance possible? After the months and months of effort that teams put in to blow YOUR audience away, you're gonna dock for something so trivial?

By all means, be real strict about making sure the teams have enough people to set it up efficiently, and these people know exactly what they're doing. Tell teams to practice their setup prior to coming to the show. I get that venues have their own time limits and fines and what not. But ENCOURAGE teams to blow your audience away. Not the opposite. Please. Build in time into your minute by minute schedule to make sure the people entertaining YOUR audience are NOT stressed out over things like this. There's already enough with the performance itself.
 

scaplash

Husky Bhangra (retired); KWG; GR
Messages
127
This rubric is a bit restricting, but to be honest, its the pretty general feedback you'll get from judges. I think the problem with giving the explanations behind the rubric is that it can end up restricting what teams will do. At the same token-being too vague is always frustrating because its hard to know what the comp/judges are looking for.
I'm not sure if they usually happens, but I think the judges should be responsible for the rubric, or at least pretty involved. If the judges are picked well, they are typically very well-versed with the circuit and form and I think thy should work together to make a rubric that fits with their vision.

-Sonny
 
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